D.A. Assets Docs
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  • Welcome
  • Figma Converter for Unity | Manual for developers
    • Introduction
    • Json.NET
      • Installation via Package Manager
      • Installation via DLL file
    • Scene Setup
    • Auth
      • Auth with web browser
      • Auth with token
      • Issues
    • Import Frames
    • Asset UI
    • Main Settings
    • Images & Sprites
    • Text & Fonts
    • Google Fonts
  • Localization
    • I2Localization
    • D.A. Localizator
  • Creating Prefabs
  • Script Generator
    • Serialization by SyncHelpers
    • Serialization by Attributes
    • Serialization by GameObject name
  • Layout updating (beta)
  • Buttons
  • Shadows
  • UI Toolkit
  • Nova UI
  • Sprite Slice
  • Grid Layout Group
  • Import Events
  • Context Menu
    • Hierarchy
    • Tools menu
  • Scene backups and project cache
  • Import Issues
  • Figma Converter for Unity | Manual for designers
    • Layout rules
  • Naming and tags
    • Actual tag lists
  • Image merging
  • Image splitting
  • Text
  • UI.Button
  • D.A. Button
  • Input Field
  • Scroll View
  • Toggle/Checkbox
  • Ignore (tag)
  • UI Responsivity
  • Shadows and True Shadow asset
  • Teamwork
  • Uniqueness of the components
  • Figma to UI Toolkit Converter
    • Introduction
  • Usage
  • Additional Information
  • D.A. Button
    • Scene
  • Animations
  • Infinity rotation
  • D.A. Localizator
    • Get started
  • Asset UI
    • Binding Settings
  • Basic Setup
  • Bindings
  • Fallback
  • Table Translation
  • UI Toolkit Element Linker
    • Soon
  • Image Overflow
    • Technical details
  • Usage
  • Dependency Manager
    • Info
    • Table
    • Issues
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  1. UI Toolkit Element Linker

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