> For the complete documentation index, see [llms.txt](https://da-assets.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://da-assets.gitbook.io/docs/image-overflow/technical-details.md).

# Technical details

* ImageOverflow is not a separate Image component or a replacement for the Image component. It is added to an existing Image component on its GameObject, serving as an auxiliary tool.
* The **Slice** and **PreserveAspectRatio** functions are currently **not supported**.
* The area **extending beyond** the RectTransform will not affect the position of the asset inside GridLayout, HorizontalLayout groups, or other AutoLayouts.
* When resizing or scaling the image, the sprite margins you set will remain the same.
* ImageOverflow is guaranteed to be **compatible with UnityEngine.UI.Image** component.
* ImageOverflow inherits from the "**BaseMeshEffect**" class.


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