Binding Settings

Here you can configure the tool for working with bindings, specifically which functionality will be available in the Inspector.

1

Maximum Depth

how deep the Binder will search for fields inside your class. With a value of 2, it will only take the first-level fields of your MonoBehaviour, as shown in the example below. With a value of 3, the result will be as follows: screenshot.

2

Show Primitive Type

whether the Binder will display the type for primitive fields.

3

Show Object Type

Whether the Binder will display the type for object fields.

4

Show [ToString]

Whether the Binder will show the [ToString] label for field types for which Unity provides convenient automatic formatting. The list of such types can be found here: link.

5

Show Obsolete

Whether the Binder will show fields with the [Obsolete] attribute. It is not recommended to bind to such fields, as they may be removed in future Unity versions, causing the binding to stop updating for these fields.

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