Info

1

By using additional assets, you can:

  • avoid blurring fonts with "TextMeshPro";

  • reduce application weight with one of the procedural image assets;

  • ease the localization process with "I2Localization".

2

Before these assets can be activated, it’s must be imported into the project.

3

Assets are automatically activated after being imported into the project, but if this didn't happen, use the manual switching according to the following scheme: 
switch to "ENABLED" if asset is imported. switch to "DISABLED" if the asset is not imported.

4

After removing an additional asset from the project, disable it manually.

Last updated