Info

1
By using additional assets, you can:
avoid blurring fonts with "TextMeshPro";
reduce application weight with one of the procedural image assets;
ease the localization process with "I2Localization".

2
Before these assets can be activated, it’s must be imported into the project.
3
Assets are automatically activated after being imported into the project, but if this didn't happen, use the manual switching according to the following scheme: switch to "ENABLED" if asset is imported. switch to "DISABLED" if the asset is not imported.
4
After removing an additional asset from the project, disable it manually.
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