Naming and tags

Tags are needed to clarify the import of your layout, or to assign scripts to some objects in Unity.
Component name format with tag: "tag - name - info". Most components don't need a tag.

1

"tag" - tag of the component. It is needed so that the importer can understand exactly how to import this object. The tag is part of the component name.

2

"-" or "/" - required separators. Separates the tag from everything after it.

3

"name" - component name. Specify the logical purpose of the component here, for example

  • btn - menu open

4

"info" - any information you want to include in the name of this component.

5

Examples with "-" separator:


  • btn - menu open


  • bg - circle pattern

  • img - avatar

6

If tags have been renamed in the new version of the asset and you are experiencing compatibility issues, you can ask the developers to change the values in the "Figma Tag" field in the "Tags" array in the "FcuConfig" file.

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